Preorder is live: http://shop.cubicle7store.com/epages/es113347.sf/en_GB/?ObjectPath=/Shops/es113347_shop/Products/CB71204%20
If a little knowledge is a dangerous thing, then a lot of knowledge is a critical mass.
Deep beneath London, the Laundry archives occupy several miles of disused subway tunnel. The shelves are crammed with documents and reports. Eyewitness statements, newspaper cuttings, court transcripts, the diaries of madmen, autopsies, scientific papers, archived material – from these, the Laundry works to piece together the shape of the world. A seemingly innocuous report may contain vital information when correlated with a dozen other files. Triangulate the doctor's report about an outbreak of strange dreams with seismic activity under the Pacific, and find the traces of the sleeping god. Match the suppressed play from Shakespeare to troop movements in Syria to plot the shape of impending doom.
The Dossiers contain extracts from the murkier reaches of the Laundry's archives, a selection of unexplained encounters, unverified reports, uncorrelated data, loosely organised by whatever codeword seemed to fit. The truth exists in the unseen connections between them. The Mythos Dossiers contain dozens of reports, handouts, eyewitness accounts and deranged speculation about the horrors of the Mythos. Read them at your peril.
The Mythos Dossiers is a pet project of ours - it's a book of cryptic handouts, reports and in-character artefacts for the Laundry Files roleplaying game. We assigned a lead writer to each monster, and then brought more writers to give their own oblique takes on that monster. Everyone built and riffed on the material, bringing classic Cthulhu creatures in unexpected new directions. We talked to one of the writers, the illustrious John Snead, about his contributions to the Dossiers.
Cubicle 7 has recruited games industry veteran Gareth-Michael Skarka to lead its Publishing Partnership Programme. The programme sees Cubicle 7 partner with other publishers and design studios to print, market and distribute their games.
Dominic McDowall-Thomas, Cubicle 7’s CEO, welcomed Gareth saying, “Gareth is a fantastic addition to the team, and to the Publishing Partnership Programme. His wealth of experience will be a huge asset to the programme and a great resource for our partners to draw upon.”
Gareth, whose company, Adamant Entertainment, was the first company to join the programme in 2009, said, “I've been pleased to be able to work alongside Cubicle 7 for years as a freelancer and as a print partner, and I'm honored to be able to do so now in a more official capacity. The opportunity offered to smaller publishers by the Partnership Programme is a great one, allowing for greater market reach, collaborative marketing and more."
For more information contact firstname.lastname@example.org
Victoriana Line Developer Walter Ciechanowski:
Marvels of Science and Steampunk is Victoriana’s guide to the wonders of the steam age. I’ve been looking forward to this book for quite some time and I was extremely fortunate and gratified to have two authors of Victoriana’s first edition, Chad Bowser and Scott Rhymer, return to add new depth to this fascinating world.
To celebrate its release I’ve asked Chad and Scott a few questions about the game and their work on this book.
We are pleased to announce that Tales from Wilderland for The One Ring is on sale now in PDF form at rpgnow.
Written by Gareth Ryder-Hanrahan with Francesco Nepitello, Tales from Wilderland contains seven ready-to-play adventures, complete scenarios that can be played separately, or as an epic campaign spanning across a number of years. All adventures are set in the years after 2946, and take place in Wilderland.
A wealth of background material expands the setting information contained in the core set for The One Ring, the newest fantasy roleplaying game based upon The Hobbit and The Lord of the Rings, the world-renowned masterpieces written by J.R.R. Tolkien.
Will you dare enter the great forest of Mirkwood, journey under the shadow of the Misty Mountains, visit the house of Beorn, follow the River Anduin down to the Gladden Fields, or climb the Grey Mountains to look upon the Withered Heath?
There's more, including the video trails, over on The One Ring Supplements page.
Preorder Tales from Wilderland here. All pre-orders will also be sent a complimentary copy of the PDF of this product ahead of physical release!
The One Ring: Adventures over the Edge of the Wild is the new roleplaying game based on The Lord of the Rings—the most influential property in fantasy. It's set after the events of The Hobbit; the initial game is set the region of northern Mirkwood and environs, with future releases expanding the scope of the setting to encompass more of Middle-earth as the era moves closer to the looming War of the Ring.
Wilderland awakens! With the threat of Smaug removed and the Misty Mountain Orcs driven back into their foul mountain holds, the Free Peoples are seizing the opportunity to reclaim the region. Kings extend their realms' boundaries, merchants open up trade routes to long-sundered markets and previously strained relations blossom into true alliances.
At the forefront of this resurgence are adventurers. Whether they are rediscovering isolated communities, battling the remnants of the Shadow or exploring the land and opening it up for others to follow, groups of Heroes are proving instrumental in the taming of the Wild.
Tales from Wilderland contains 7 adventure scenarios for The One Ring: Adventures Over the Edge of the Wild, the fantasy roleplaying game set in the world of The Hobbit and The Lord of the Rings. The scenarios can be played individually or as part of a linked campaign.