31Jan/13Off

As many of you have noticed our webstore is currently out of action.  This, we are told, is a technical issue at the hosting company's end of things.  We have been assured it will be fixed... well, for several days running if we're honest.  Rest assured we're doing all we can to ensure it's speedy return.
In the meantime a little rumour control:

  • We are not going out of business.
  • We didn't close the store.
  • Ours is not the only web store affected.
  • Your order has not been cancelled.
  • As soon as the store comes back up you will be able to check the progress of your order.
  • No existing order will be delayed by this - the store generates an email to our warehouse teams as soon as you check out, so your order has not been lost or delayed.
  • The store is coming back as soon as humanly possible!

We can only sincerely apologise for this frustrating inconvenience and ask for your patience as we work to resolve the issue.  Thank you as ever for your continuing support!

Our games continue to be available at your nearest hobby games stockist, and in PDF format at RPGNow and DriveThru RPG.

Filed under: News Comments Off
30Jan/13Off

Don't let our continuing webstore woes get you down*.  Just head on over to RPGNow and grab GOD GAME BLACK for The Laundry rpg

GOD GAME BLACK is the newest supplement for The Laundry RPG, based on the Laundry Files novels by Charles Stross.

The game’s played in the corridors of power in Westminister and Washington. It’s played in alleyways in Bangkok and desolate hillsides in Afghanistan. It’s played in the skies of distant alien worlds, where terrible things slumber behind the wall of pain. The game’s played with bullets and with secrets, and they’re both equally deadly.

Our opponents in this game are cultists and monsters. Some of them are deluded pawns. Others know what they’ll unleash with their next move. If we lose the game, we lose everything. 

This 144 page softcover supplement for The Laundry rpg expands on the revelations of The Apocalypse Codex novel and sends your games hurtling towards Armageddon. Inside, you’ll find:
• External Assets, the Laundry’s deniable operations department
• Secrets of the Black Chamber
• Dossier reports on CODICIL BLACK SKULL and the Plateau of the Sleeper
• Two new adventures
and many more horrors...

 

Links
The Laundry
Laundry Downloads
Laundry Supplements

*We're working hard on getting it switched back on.

 

 

 

 

 

 

 

 

 

 

 

28Jan/13Off

Underneath the Lamplight – The Neovictorian Sourcebook for Airship Pirates is now available to buy in PDF at RPGNow. The print & PDF bundle is available from the C7 store now!

Under the dull lamplight, in eternal stasis, lies the Neovictorian world.

Trapped in great cities, crafted more like prisons than homes, live the survivors of the Great Rectification. They toil under the shadow of the Change Cage, forever told they are the lucky ones. They alone have been saved from an outside world now ruled by terrifying beasts. There is only death beyond the walls of the seventeen great Change Cage cities.

Inside the cities, the byzantine Administration rules the population with absolute authority. It roots out dissidence with an iron hand, turning neighbour against neighbour in its search for nonconformists and rebels.

But within these cities there is a faint strand of hope. Some understand the truth and fight the authority of the Administration. Some fight against the stratified society and seek an end to the eternal stasis. Some even dare to attempt escape…

Within this book you will find:

A 240 page, black and white, softcover, in depth look at life in the Neovictorian world, including the attitudes, traditions, fashions, religion and lifestyles of each of the classes.

  • A gazetteer of the seventeen Change Cage cities across the world, each with their own secrets and lies to protect, including a detailed guide to the city of Desolation.
  • Detail on the Administration and its ministries of Truth, Legacy, Hope, Diligence and Defence, as well as the Emperor and the Governors
  • Expanded options for Neovictorian characters, including additional traits for Automata and Misbegotten player characters.
  • The truth about the Change Cage and the mysterious Chuno Ggun, as well as notes for the Gamemaster on running Neovictorian adventures.
  • An adventure, “Sand in the Hourglass”, set within the great city of Desolation, which may end in terrible bloodshed that will rock the Neovictorian world.

Links
Airship Pirates
Airship Pirates Downloads

24Jan/13Off

News, reviews and previews from Cubicle 7 are accessible in a variety of formats online.  Our website here is the central hub from whence it all springs, but you can join in the discussion at any number of other social media outlets.  Click the buttons below to see what's going on.

Filed under: News Comments Off
23Jan/13Off


God Game Black is the newest supplement for The Laundry RPG, based on the Laundry Files novels by Charles Stross, and is available for pre-order now.

The game’s played in the corridors of power in Westminister and Washington. It’s played in alleyways in Bangkok and desolate hillsides in Afghanistan. It’s played in the skies of distant alien worlds, where terrible things slumber behind the wall of pain. The game’s played with bullets and with secrets, and they’re both equally deadly.

Our opponents in this game are cultists and monsters. Some of them are deluded pawns. Others know what they’ll unleash with their next move. If we lose the game, we lose everything. 

This 144 page softcover supplement for The Laundry rpg expands on the revelations of The Apocalypse Codex novel and sends your games hurtling towards Armageddon. Inside, you’ll find:
• External Assets, the Laundry’s deniable operations department
• Secrets of the Black Chamber
• Dossier reports on CODICIL BLACK SKULL and the Plateau of the Sleeper
• Two new adventures
and many more horrors...

 

Links
The Laundry
Laundry Downloads
Laundry Supplements

23Jan/13Off

The Art of War is the essential military supplement for ‘Qin: The Warring States’ dedicated to war, military life and the martial politics of the Zhongguo. Gamemasters and players alike will find it an invaluable guide for military campaigns and adventures.

Links

Preorder The Art of War Print & PDF Bundle
Art of War Preview
Qin
Qin Downloads
Qin Supplements

Filed under: Qin Comments Off
18Jan/13Off

Underneath the Lamplight – The Neovictorian Sourcebook for Airship Pirates is available for pre-order now! PDF due Jan/Feb 2013, hardcopy due March 2013

Under the dull lamplight, in eternal stasis, lies the Neovictorian world.

Trapped in great cities, crafted more like prisons than homes, live the survivors of the Great Rectification. They toil under the shadow of the Change Cage, forever told they are the lucky ones. They alone have been saved from an outside world now ruled by terrifying beasts. There is only death beyond the walls of the seventeen great Change Cage cities.

Inside the cities, the byzantine Administration rules the population with absolute authority. It roots out dissidence with an iron hand, turning neighbour against neighbour in its search for nonconformists and rebels.

But within these cities there is a faint strand of hope. Some understand the truth and fight the authority of the Administration. Some fight against the stratified society and seek an end to the eternal stasis. Some even dare to attempt escape…

Within this book you will find:

A 240 page, black and white, softcover, in depth look at life in the Neovictorian world, including the attitudes, traditions, fashions, religion and lifestyles of each of the classes.

  • A gazetteer of the seventeen Change Cage cities across the world, each with their own secrets and lies to protect, including a detailed guide to the city of Desolation.
  • Detail on the Administration and its ministries of Truth, Legacy, Hope, Diligence and Defence, as well as the Emperor and the Governors
  • Expanded options for Neovictorian characters, including additional traits for Automata and Misbegotten player characters.
  • The truth about the Change Cage and the mysterious Chuno Ggun, as well as notes for the Gamemaster on running Neovictorian adventures.
  • An adventure, “Sand in the Hourglass”, set within the great city of Desolation, which may end in terrible bloodshed that will rock the Neovictorian world.

Links
Preorder Underneath the Lamplight
Airship Pirates
Airship Pirates Downloads

17Jan/13Off

"If you know the enemy and know yourself, your victory will not stand in doubt; if you know Heaven and know Earth, you may make your victory complete.” – Sun Tzu, The Art of War

The Art of War for Qin is available to buy in PDF now from rpgnow

The Art of War is the essential military supplement for ‘Qin: The Warring States’ dedicated to war, military life and the martial politics of the Zhongguo. Gamemasters and players alike will find it an invaluable guide for military campaigns and adventures.

The Art of War contains:
• A complete overview of all aspects of military life in the Warring States.
• Exhaustive descriptions of the armies of the Warring States, their elite troops, strengths and weaknesses and
famous personalities.
• Rules for running battles in the game, whatever the scale and involvement of the characters, be it as generals or as fighters in the thick of the action.
• Two complete scenarios and guidance for the Game Master in creating military campaigns and
adventures.
• New styles of combat, new weapons, legendary objects and more!

Links
Preorder The Art of War Print & PDF Bundle

Art of War Preview
Qin
Qin Downloads
Qin Supplements

 

Filed under: Qin Comments Off
17Jan/13Off

This beautiful 240 page hard cover* supplement for Doctor Who: Adventures in Time and Space is jam-packed with more information on Time Lords, temporal mechanics and time machines, including:

  • Gallifreyan culture, history and law
  • New options for creating and playing Time Lord characters
  • More on the physics of Time, temporal phenomena and Time Travel
  • Detailed information on the TARDIS, and rules for creating your own
  • Secrets of the Time Lords...

In this update we present a second look inside The Time Traveller's Companion! Click the images to download the pdfs:

 

Available for pre order now: PDF available now, hard copy February/March 2013. Standalone PDF available at rpgnow.

Links
Doctor Who Adventures in Time and Space

Doctor Who: What's in the box?
Defending the Earth: the UNIT sourcebook for DWAITAS
Doctor Who Downloads
The Doctor Who Card Game

BBC Logo © BBC 1996. Doctor Who logo © BBC 2004. Tardis image © BBC 1963. Dalek image © BBC/Terry Nation 1963. Cyberman image © BBC/Kit Pedlar/Gerry Davis 1963. Licensed by BBC Worldwide Limited.

*We do books now. Books are cool.

16Jan/13Off

The Eleventh Doctor Edition of Doctor Who Adventures in Time and Space is a boxed set.  So what's inside the box? The short answer is a lot of stuff!  Whilst we can't quite claim it's bigger on the inside it certainly has that feeling.

So here's the box itself.  It's made of heavy duty card stock, and printed on both sides: As well as the characters we know and love on the outside there's also the image of the time vortex printed on the inside.  Slick!

(click any of these pictures to see them larger)

When you open your box the first thing you'll find is the "read this first" pamphlet. This is a four-sided guide on how and where to start your Doctor Who Adventures in Time and Space (DWAITAS for short) journey.  If you've never played a role playing game before this will get you started in no time.  If you're a more experienced gamer then it will give you a brief introduction to the basics of the rules system and a quick look at the character sheet.

The centre of the "Read me first" pamphlet

 

Next out of the box are the three books that make up the core of Doctor Who Adventures in Time and Space: The Player's Guide, which everyone reads, the Gamemaster's Guide which only the Gamemaster (or GM) reads, and the Adventures Book which is also just for the Gamemaster.  The Adventures Book is filled with all new adventures and is entirely different to the one that came with the Tenth Doctor Set.
These softcover books are full colour throughout and feature loads of images from the Doctor Who TV show as well as telling you everything you need to know to play the game, whether you're a complete roleplaying games novice or an experienced gamer looking for a fast, fun game system set in the world of Doctor Who.   The Player's Guide comes in at 94 pages long, The Gamemaster's Guide is 160, and The Adventures Book is 44 pages.

Underneath these sit a variety of character sheets. First up are sheets for the cast of characters from the show itself - The Doctor, Amy, Rory, River and Craig.  

If you've played Doctor Who Adventures in Time and Space using the 10th Doctor Edition you'll notice some differences in the look of the character sheet. The all new character sheets are laid out in a landscape format. They have all the info you need about your character on the front of the sheet, and on the back there's a summary of the rules you'll need in play as a reminder.

Also provided are a range of pre-generated characters that will let you play a new character right out of the box, and give you lots of ideas for new characters of your own once you feel confident enough to start creating them.Then we have a load of blank character sheets that you can fill in yourself:There's plenty provided so you won't run short.  So when it comes to character sheets the box has loads! The characters from the show, the pre-generated characters and blank sheets.  This gives you a good idea of the range of options available when you play the game: You and your group can chose to play the characters from the show, use the new characters we've provided, or make up your own completely new characters from scratch. The joy of roleplaying games is that the choice is yours!

Underneath the character sheets are gadget cards.  Gadgets are a big part of Doctor Who, and they are a big part of the game, be it the Doctor's trusty sonic screwdriver, River's hallucinogenic lipstick, a vortex manipulator or 51st Century blaster.

Each card handily gives you all the information you'll need to make use of gadgets in play.  Also provided are blank gadget cards so that you can create your own gadgets specific to your own Doctor Who adventures.

There are three more things in the box. The dice: Doctor Who Adventures in Time and Space comes with six dice, and this is all you need to play. These are regular six sided dice, so if you want everyone to have their own set they are easy to come by. No other dice are needed. Also included is a sheet of dozens of Story Point Counters which you will use as part of the game.  The very last thing (not pictured) is the special sheet of timey-wimey space cardboard.  This looks exactly like a regular piece of brown corrugated card, but in fact once removed from the box this creates a little extra space inside perfect for allowing all your counters, character sheets, gadget cards and books to sit inside very neatly. Very clever.

 

So you can see the box is stuffed full of great stuff.  Everything you need to embark on a great adventure!

If you're brand new to roleplaying games here's a little primer from the Player's Guide to explain what it's all about. Click the image to download a 5 page PDF introduction to roleplaying with Doctor Who:Adventures in Time and Space:

 

And the adventure doesn't stop with the boxed set.  You can expand your gaming options with our supplements. "Aliens and Creatures" is a further boxed set that brings even more Whoverse adversaries to your games.  "Defending the Earth: The UNIT Sourcebook" is a beautiful hardcover book that gives you all the inside information on UNIT, whether they appear as allies to your characters or if you chose to play characters from UNIT itself.  "The Time Traveller's Companion" is a gorgeous 240 page book filled with extra information on Time Lords, time travel, the Tardis and so much more.  With 2013 being the 50th Anniversary of Doctor Who stay tuned for more exciting developments in the world of Doctor Who: Adventures in Time and Space, the Doctor Who Roleplaying Game!

You can get all of the these boxed sets and books through your local specialist games store. We love games stores and encourage you to give them your support.  If you're unfortunate enough not to have a local store then you can order direct from us at our webstore here.

Links
Doctor Who Adventures in Time and Space

Aliens and Creatures
Defending the Earth: the UNIT sourcebook for DWAITAS
The Time Traveller's Companion
Doctor Who Downloads
The Doctor Who Card Game

Other Cubicle 7 Games

 


BBC Logo © BBC 1996. Doctor Who logo © BBC 2004. Tardis image © BBC 1963. Dalek image © BBC/Terry Nation 1963. Cyberman image © BBC/Kit Pedlar/Gerry Davis 1963. Licensed by BBC Worldwide Limited.