Cubicle Seven Heads Into The Far West

MAY 8th, 2013
Oxford, UK – Cubicle 7 Entertainment, Ltd., creators of high quality roleplaying and card games such asThe Doctor Who Card Game, The One Ring, Doctor Who: Adventures in Time and Space, Primeval, The Laundry, Victoriana and Cthulhu Britannica, have entered into an agreement with Adamant Entertainment to be the exclusive publisher of tabletop games released as part of Adamant’s FAR WESTtransmedia project.
FAR WEST is a Wuxia-Western Mash-up – a fictional setting that combines elements of Spaghetti Westerns, Chinese Wuxia, and Steampunk, and is explored via multiple media: Fiction, games, art, music, webseries, and more. A fantasy world that’s The Gunslinger meets Storm Riders meets Deadwood meetsAfro Samurai meets The Wild Wild West meets Crouching Tiger, Hidden Dragon meets Django meetsBrisco County meets House of Flying Daggers and more. A fantasy world that is constantly shaped by its own fan community, The Far West Society – whose membership collaborate with the developers on the canon of the setting.
Cubicle 7 will be publishing and distributing tabletop games set in the FAR WEST universe, beginning with the FAR WEST Adventure Game, the long-awaited RPG. Adamant Entertainment will continue to produce all other FAR WEST releases, and FAR WEST Creator Gareth-Michael Skarka will act as the Line Developer for the releases at Cubicle 7, orchestrating the interconnectivity between all of the different explorations of this unique setting.
“Cubicle 7 really understand what we’re doing with FAR WEST,” said Skarka, “and they bring to the table such a dedication to quality and an enthusiasm for creation that I cannot think of a better match for us.”
“FAR WEST is such an exciting project to be involved with”, added Dominic McDowall, CEO of Cubicle 7. “I love the genuine involvement that The Far West Society has in shaping the setting, and it’s always fun collaborating with Gareth – one of the pioneers of the digital format in roleplaying games. Our first priority will be helping Adamant get the RPG into the hands of the Kickstarter backers, closely followed by work on additional material for the game.”
The FAR WEST Adventure Game core rulebook will be released this Summer, first to backers of the 2011 FAR WEST Kickstarter, and then to distribution world-wide. Additional releases in the FAR WESTgame line will be announced soon.
For more information on FAR WEST, including other currently-available products, visit the official website at http://intothefarwest.com.
For more information on Cubicle 7 and its game lines, visit http://www.cubicle7.co.uk.
GOD GAME BLACK in US Stores this Week!
GOD GAME BLACK, the latest supplement for The Laundry will be hitting stores across the US this week!
GOD GAME BLACK follows the events, characters, organisations and locations of The Apocalypse Codex, the fourth Laundry novel by Charles Stross.
This 144 page softcover supplement for The Laundry rpg expands on the revelations of The Apocalypse Codex novel and sends your games hurtling towards Armageddon. Inside, you’ll find:
• External Assets, the Laundry’s deniable operations department
• Secrets of the Black Chamber
• Dossier reports on CODICIL BLACK SKULL and the Plateau of the Sleeper
• Two new adventures
and many more horrors...
Written by Laundry RPG supremo and writer of both devastating and devious talents, Gareth Ryder-Hanrahan.
To celebrate the US release (UK, Europe and Rest of World won't be far behind) we present an excerpt from the much anticipated chapter on The Black Chamber:
Links
GOD GAME BLACK art previews
GOD GAME BLACK on the C7 store for those who are unlucky enough not to have a local gaming store
The Laundry
Laundry Supplements
Laundry Downloads
The Mythos Dossiers – Origins Award Nomination
We were very excited to receive three Origins Awards Nominations this year!
In the best RPG category: Primeval
In Best RPG Supplement: The Mythos Dossiers
In Best Traditional Card Game: The Doctor Who Card Game
In this short series of posts we'll shine a spotlight on each of them and talk to the creators behind the books and games. First up: The Mythos Dossiers.
In this interview we chatted with Gareth Ryder-Hanrahan, Line Developer for The Laundry.
Hi Gareth, thanks for taking the time out of your doubtless busy schedule to chat with us. First up congratulations on the nominations for both Primeval and The Mythos Dossiers!
Many thanks. I'm very proud of the work done on both books by the respective teams.
So The Mythos Dossiers is a supplement for The Laundry rpg. Can we get the elevator pitch for The Laundry?
You're in a grimy, creaky elevator in an anonymous government building in London. There's a peeling poster saying 'loose pentacles emit tentacles' on the one wall. The elevator stops between floors, and opens onto a level that doesn't exist, filled with deranged computer scientists and sinister sorcerers. You get out and go to your day job - fighting the Cthulhu Mythos on behalf of the British government. At night, the elevator eats anyone who tries to use it without authorisation.
I'm misunderstanding the term "elevator pitch", aren't I?
The Laundry Files rpg is based on the novels by Charles Stross. It's a modern day take on the Cthulhu Mythos. Magic is based on mathematics - and that means its computable. You can summon up horrors from other dimensions with the right computer program. The Laundry is a secret branch of British Intelligence dedicated to occult intelligence and security. HP Lovecraft meets Dilbert and mistakes him for James Bond, basically.
What system does it use?
It uses a variant on the Call of Cthulhu rules, lovingly tweaked by Jason Durall (who wrote the recent Basic Roleplaying Rulebook for our friends at Chaosium). There are new subsystems for computational demonology, budgets and appropriations, going mad and getting eaten by tentacled horrors...
Let's dive into some basic details who comprised the list of writers that worked on the The Mythos Dossiers?
The concept of the Mythos Dossiers is that it's a grab-bag of documents from the Laundry archives, so we used lots of writers to give a wide range of voices. Let's see - we had John Snead, Graham Walmsley, WJ McGuffin, Andy Klosky, Jay Stratton, James Knevitt, Matthew Spaull, Paul L. Mathews, Brian Nisbet and myself. I pray to Cthulhu I'm not forgetting anyone.
Each writer got assigned one or more of the main topics of the book - Ghouls, Deep Ones, Shoggoths and the like - and wrote the main report on those creatures. Everyone else then contributed smaller, tangential pieces. The aim was to build up a picture of the horrors through hints, through indirect observations, through insinuation and deduction. For example, the Ghouls chapter has articles on everything from the effects of famine, to a discussion of burial practises, to a screenshot of a web forum about diet supplements, to a wonderfully creepy blog by a researcher whose trying to trigger the transformation into a ghoul.
What kind of things can we find inside the book?
Horrible things.
The inspiration for the book is The Call of Cthulhu - the original story itself. There, the narrator pieces together the truth about what happened from a collection of seemingly disassocated documents. He connects the dreams of a Boston artist with the ravings of a cult in Louisiana with a tragedy at sea in the Pacific. The truth lurks behind the clues and documents.
The book covers all of the classic Mythos races - Deep Ones (or BLUE HADES in the Laundry nomenclature), Elder Things, Shoggoths, Mi-Go, Serpent Men, Ghouls, Cthonians, Flying Polyps, Byakhee, along with new creatures like minotaurs. Everything's written up as in-character documents and handouts, so the Gamemaster can just photocopy the appropriate pages, give them to the players and say "here's what your research in the Laundry archives turns up". Alternatively, you can use individual documents as plot hooks - no single document gives a full idea of what the characters are dealing with. They've got to investigate and draw connections.
The modular nature of the book means it's useful to Cthulhu games outside of the Laundry setting. While some of the documents refer to the Laundry, most are written by witnesses who had no idea of what they really encountered.
Whats your personal favourite?
It's hard to pick. I'm really happy with the take on minotaurs - I wanted to add a new monster type to the setting, but it was hard to find a concept that fit comfortably. Minotaurs, though, feel like something from the novels.
In terms of individual articles, there are some sections that I really love in the ghoul chapter, and the byakhee chapter... and the implications of GENOA FRACTAL are deliciously nasty. It's a great book to just dip into at random.
I also have to highlight the art. The whole book consists of in-character documents, so we illustrated it with sketches, photographs, tracings, cuttings from books and the like. I really love the 19th century newspaper cartoons, or the 'fish-man of the Thames' picture from an 18th century book of grotesques.
What's next in the pipeline for The Laundry?
We recently released GOD GAME BLACK, a sourcebook based on the most recent novel, the Apocalypse Codex. It's got the Black Chamber, the Laundry's deniable External Assets division, two new adventures, and revelations about the Sleeper in the Pyramid and the arrival of CASE NIGHTMARE GREEN - aka when the stars come right.
Next in the pipeline is CULTISTS UNDER THE BED, a book that reunites much of the talent from the MYTHOS DOSSIERS. Cultists Under The Bed is all about cults and conspiracies.
After that, we've got two more books in the early stages of development - a guide to the military in the Laundryverse, and an adventure anthology that builds on the success of the first Laundry supplement, BLACK BAG JOBS.
Thanks for chatting with us, Gareth, and good luck at the Awards!
Links
Mythos Dossiers at the C7 store
Mythos Dossiers at RPGNOW
The Laundry
Laundry Supplements
Laundry Downloads
C7 at PAX East 22nd – 26th March 2013
We're extremely excited to say Cubicle 7 will be in attendance at premiere gaming show PAX East in Boston this year. Swing by our stand in the Tabletop Area and meet Dom, Jon, Andy and Gareth, and pick up some of your new favourite games. We'll have The One Ring, Doctor Who Adventures in Time and Space, The Doctor Who Card Game, Primeval, Yggdrasill, The Laundry, Cthulhu Britannica Folklore, Qin The Warring States, Kuro and much much more!
PAX East runs from the 22nd March to the 24th. See you there!
GOD GAME BLACK Art Preview
As we excitedly await the return of GOD GAME BLACK from the printers, we thought now would be a good time to take a look at some of the art inside the book.
GOD GAME BLACK follows the events, characters, organisations and locations of The Apocalypse Codex, the fourth Laundry novel by Charles Stross.
This 144 page softcover supplement for The Laundry rpg expands on the revelations of The Apocalypse Codex novel and sends your games hurtling towards Armageddon. Inside, you’ll find:
• External Assets, the Laundry’s deniable operations department
• Secrets of the Black Chamber
• Dossier reports on CODICIL BLACK SKULL and the Plateau of the Sleeper
• Two new adventures
and many more horrors...
Written by Gareth Ryder-Hanrahan, this book features the illustrative talents of Jon Hodgson, Pat Loboyko, Rich Longmore, Pat MacEvoy, Sam Manley, Scott Neil, Scott Purdy, Graeme Neil Reid, Mattias Snygg
We're proud to give you just a taste of some of that art below:
You can preorder GOD GAME BLACK here and get the PDF now, or wait for it to hit stores in a few weeks time.
Links
GOD GAME BLACK Pre-orders open
The Laundry
Laundry Supplements
Laundry Downloads
GOD GAME BLACK out now in PDF
Don't let our continuing webstore woes get you down*. Just head on over to RPGNow and grab GOD GAME BLACK for The Laundry rpg
GOD GAME BLACK is the newest supplement for The Laundry RPG, based on the Laundry Files novels by Charles Stross.
The game’s played in the corridors of power in Westminister and Washington. It’s played in alleyways in Bangkok and desolate hillsides in Afghanistan. It’s played in the skies of distant alien worlds, where terrible things slumber behind the wall of pain. The game’s played with bullets and with secrets, and they’re both equally deadly.
Our opponents in this game are cultists and monsters. Some of them are deluded pawns. Others know what they’ll unleash with their next move. If we lose the game, we lose everything.
This 144 page softcover supplement for The Laundry rpg expands on the revelations of The Apocalypse Codex novel and sends your games hurtling towards Armageddon. Inside, you’ll find:
• External Assets, the Laundry’s deniable operations department
• Secrets of the Black Chamber
• Dossier reports on CODICIL BLACK SKULL and the Plateau of the Sleeper
• Two new adventures
and many more horrors...
Links
The Laundry
Laundry Downloads
Laundry Supplements
*We're working hard on getting it switched back on.
The Laundry: God Game Black Pre-Order Open!
God Game Black is the newest supplement for The Laundry RPG, based on the Laundry Files novels by Charles Stross, and is available for pre-order now.
The game’s played in the corridors of power in Westminister and Washington. It’s played in alleyways in Bangkok and desolate hillsides in Afghanistan. It’s played in the skies of distant alien worlds, where terrible things slumber behind the wall of pain. The game’s played with bullets and with secrets, and they’re both equally deadly.
Our opponents in this game are cultists and monsters. Some of them are deluded pawns. Others know what they’ll unleash with their next move. If we lose the game, we lose everything.
This 144 page softcover supplement for The Laundry rpg expands on the revelations of The Apocalypse Codex novel and sends your games hurtling towards Armageddon. Inside, you’ll find:
• External Assets, the Laundry’s deniable operations department
• Secrets of the Black Chamber
• Dossier reports on CODICIL BLACK SKULL and the Plateau of the Sleeper
• Two new adventures
and many more horrors...
The Doctor Who Card Game: Art
With The Doctor Who Card Game being a great seller in stores over the festive season, we thought it was about time we caught up with some more about the game. C7 art director Jon Hodgson writes:
What a challenge! Behind the cut you can read some of the behind the scenes art department gossip, as well as see a selection of card art images from each of the artists who worked on the game.
License to Summon Preview Video
File the appropriate paperwork (in triplicate please, before the end of the day) and take a walk with us through the sanity-challenging pages of License to Summon for The Laundry rpg.
"Wisely did Ibn Schacabao say, that happy is the tomb where no wizard hath lain, happy the town at night whose wizards are all ashes, and happy the line manager whose wizards hath filled in their timesheets for this Sabbat-night."
The Laundry -- that top-secret, bottom-drawer branch of British espionage -- was founded to ensure that magic is kept under control, and that no-one summons the Great Old Ones ahead of schedule. The best way to fight magic is with more magic, which is exactly like fighting fire by hitting it with a molotov cocktail. Health and Safety can't help you now...
License to Summon explores the dark side of Computational Demonology and arcane science within the Laundry, as well as the magic of other agencies... and other entities. New spells, new gadgets, new ways to end the world!
Links:
Layout Preview
The Laundry
Supplements for The Laundry
Find a shop
Buy at the C7 store
Mea Culpa
A regrettable error crept into the credits list of License to Summon, when we inadvertently credited the wonderful Andy Klosky with material that was actually written by the equally-wonderful WJ MacGuffin. For those unfamiliar with his work, WJ contributed to the Mythos Dossiers for the Laundry Files (as did Andy and a host of other writers, all of whom possess approximately the same level of wonderfulness). WJ also wrote the Paranoia novel Traitor Hangout, and runs his own small-press game publisher Happy Bishop Games (and they’re currently kickstarting the zombie sourcebook Outlive Outdead Companion).
Sorry WJ!















