Airship Pirates

 

With a crew of drunken pilots
We're the only airship pirates
We're full of hot air and we're starting to rise
We're the terror of the skies but a danger to ourselves

From the music of renowned steampunk band Abney Park

From the journals of Captain Robert of the airship HMS Ophelia

From the creators of the Clockwork & Chivalry and Victoriana RPGs

comes the ultimate steampunk role-playing experience...

Someone screwed the timeline up

It's 2150. The Earth's recovering from the Great Apocalypse of 1906.

From the steampunk sky-cities of Isla Aether and High Tortuga come the airship pirates. You hoist the Jolly Roger, spin your propellers, and take to the skies. Yours is a life of adventure, plunder, and infamy.

The American wilderness lies below. Beast-haunted wastelands are criss-crossed by the tracks of the freedom-loving Neobedouins. Armoured railroads connect the Emperor's widely scattered domains.

In the walled, fog-shrouded cities, people huddle in forced Victorian squalor, lorded over by the upper classes. The Emperor's clockwork policemen patrol the streets and the ultimate threat of the Change Cage hangs over those who would rebel. Rising from the dockyards, the frigates of the Imperial Air Navy patrol the clouds, hunting pirates and threatening the sky-cities.

You've got an airship. You've got a crew. You've got one of Doctor Calgori's fancy chronominautilus devices. All you need now is a good swig of rum (trust us, you'll need it), and you're ready to set sail on the winds of time and plunder history itself!

Who knows, maybe you'll even screw up the timeline some more?

Diehard GameFANS Award for Best RPG Rulebook of 2011

Steampunk Chronicle Readers’ Award for Best Game of 2011

UK Games Expo Award 2012 for Best RPG

Origins Award Nominee for Best Roleplaying Game of 2011