Smaug has been defeated, the Battle of Five Armies has been won, and Bilbo has returned to the Shire. The War of the Ring is still several generations away. In the relative peace, the Free Peoples of Wilderland look beyond their borders for the first time, establishing trade routes, renewing bonds between their cultures, and bringing prosperity to the region of northern Mirkwood, the Lonely Mountain, and the eastern slopes of the Misty Mountains.
But much danger still remains, and from the Orc-holds of the mountains to the dark and corrupt depths of Mirkwood a darkness waits, recovering its strength, laying its plans, and slowly extending its shadow . . . .
The One Ring: Adventures over the Edge of the Wild is the new roleplaying game based on The Lord of the Rings—the most influential property in fantasy. It's set after the events of The Hobbit; the initial game is set the region of northern Mirkwood and environs, with future releases expanding the scope of the setting to encompass more of Middle-earth as the era moves closer to the looming War of the Ring.
Chock full of incredible artwork by leading Tolkien artists, including John Howe, along with rich and detailed background information, The One Ring's game engine focuses on the themes and character types that give Middle-earth its unique place in the annals of fantasy. There has never been a Lord of the Rings game that's more evocative of Tolkien's unique vision.
The One Ring: Adventures over the Edge of the Wild was released in August, 2011. The core release consists of two core guides in a premium slipcover: Loremaster’s Guide for GMs and Adventurer’s Guide for players. Additionally the slipcover contains two poster maps and a set of custom dice:
In addition to the core slipcase set there is also Tales from Wilderland, a supplement featuring seven adventures for The One Ring, as well as The Lore Master's Screen and Lake-town , The Heart of the Wild a region guide for Wilderland, and The Darkening of Mirkwood, an epic campaign. Forthcoming releases are detailed on the release schedule page.
The One Ring: Adventures over the Edge of the Wild has received overwhelming popular and critical acclaim. In 2012 the game received the following awards:
Lucca Games and Comics Fair 2012 - Best in Show
Golden Geek 2012 - Best Art and Presentation
Origins Awards 2012 Nomination for Best RPG
ENNie Awards 2012 - Silver - Best Production Values
ENnie Awards 2012 - Gold - Best Art
"I really think that TOR is the best interpretation of the Tolkien Mythology I've come across. While keeping to the true spirit and feel of the mythos, you still manage to expand upon it in a believable fashion.
It is, quite possibly, my favourite game out right now." - Vince Kingston
I haven't enjoyed reading a game this much since I first discovered D&D in the summer of '82 and stayed up night after night reading through the PHB and DMG.
What an elegant game TOR is. The rules & mechanics fit beautifully with the flavor of Tolkien's stories. And it is refreshing to see a game in which non-combat abilities have been given this much attention, and fighting itself is gritty/dangerous enough that avoiding combat is almost always a good option.
I've often described tabletop RPGs to the uninitiated as "communal storytelling" and TOR exemplifies this ideal.
I hope TOR thrives and continues to publish supplements and adventures for many years to come. - David P. Rea
Middle-earth, The Hobbit, The Lord of the Rings, and the characters, items, events and places therein are trademarks or registered trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises and are used under license by Sophisticated Games Ltd and their respective licensees.