We’ve been blown away by the fantastic reception to the game, culminating in the Origin Award nomination for the best RPG of 2011 and Gold ENnie and Silver ENnies at Gencon 2012. Thanks for your support; it means a huge amount to us.
The design team has been hard at work on the supplements, as well as developing our plans for the game. We originally envisaged the game as a series of core sets interspersed with smaller supplemental releases, but while we were preparing material for the second core set, we realised that we would be repeating more information than we had expected. That didn’t sit right with us – both Cubicle 7 and Sophisticated Games strongly believe in producing quality games that give gamers value for money. The last thing we wanted was to leave people thinking that they had to buy the same information again just to get the new content. We also realised that moving away from the core set structure would give us a greater degree of freedom with our releases, and that we would be able to cover more areas of Middle-earth and playable cultures sooner.
So, we decided to keep the The One Ring: Adventures over the Edge of the Wild slip case as the core set for the game, and release supplemental material in sourcebook-sized chunks.
The current 2013 schedule is:
The Darkening of Mirkwood - a campaign sourcebook for The One Ring: The Shadow falls once more on Mirkwood, shattering the short-lived optimism of the forest’s inhabitants and neighbours, and endangering all those within reach of Dol Guldur’s clawed grasp.
Heart of the Wild The Heart of the Wild is a region guide for The One Ring: Covering Mirkwood and the Vales of Anduin, The Heart of the Wild gives your adventurers a vast expanse to explore, packed with enchanting locations, terrifying creatures and stories to tell. From the dark depths of the forest to the heights of the Carrock, from the Hill of Sorcery to the Vales of Gundabad, The Heart of the Wild presents enough adventure to occupy your characters for years.
Rivendell (title TBC) - core supplement introducing 'unique' cultures: Rangers of the North and Rivendell Elves. Includes material on The Last Homely House, the surrounding areas, magical artefacts, and more!
Hobbit Tales - The One Ring card game. Hobbit Tales is a game for 2 to 5 Hobbits, authored by the award-winning designers Marco Maggi and Francesco Nepitello, creators of the Tolkien-themed War of the Ring strategy game and The One Ring role-playing game. This game contains a set of rules, 1 board, 75 Adventure cards, 40 Hazard cards, 5 coasters, a set of cardboard tokens and a twelve-sided The One Ring Feat die. Includes rules to use Hobbit Tales in conjunction with the The One Ring, Cubicle 7’s role-playing game set in Tolkien’s Middle-earth.
We have more exciting supplements and additional TOR products planned, but at this time can say no more! Stay tuned for future updates.