Yggdrasill is a roleplaying game of exciting adventure in a mythical Scandinavia. Become a hero in the Scandia of legend – intrigue, combat, quests, magic and mythic creatures await!
As heroes questing for adventure, glory, or immortality, you’ll take part in great battles from the snowbound plains of Jylland to the courts of kings. Perhaps your characters will be recognised by Odin the Formidable himself and taken to his feasting hall in Valhalla to prepare for the Last Battle between the Giants and the Gods – Ragnarök itself!
Mercenary or hirdmen, berserker or noble, prophetess or sorcerer, fate will guide you through frozen fjords, deep seas and monster-haunted forests. Skalds will sing of your exploits for centuries to come!
Heroes of the North! Your legend starts here!
Yggdrasill is set in Scandia, the land of the three kingdoms of Denmark, Norway and Svithjod (modern-day Sweden), in the 5th century AD. It is set in the real world, but with the premise that all of Norse mythology is real – that our world, Midgard, is but one of the Nine Worlds that surrounds the world tree, Yggdrasill. Trolls and other fierce beasts lurk in the woods, there are duergar and alfar if you know where to find them, and there really is a realm of Giants and Gods.
You play Norse adventurers – Vikings, if you like – off to make your own legends and forge your own sagas. You might play a jarl, a noble in charge of your clan. You might play a berserker, a savage and formidable warrior fuelled by rage. Or you could play a volva, diviners and spellcasters who interpret omens and determine the fates of men.
Glory and riches await, for those bold enough to take them!
Yggdrasill uses a quick and simple system, designed for fast-paced, exciting and heroic actions! It uses ten-sided dice – d10s – and each player will need between 5 and 10.
To make a test, a player rolls a number of d10 equal to his Characteristic. He then picks his two best results, adds them together along with a Skill and compares them to a target number (typically 14). If a 10 is rolled, the player may roll the dice again and add that to the total along with the 10.
There are two resources that a player may draw upon too: Fate and Furor. Norse heroes have a pool of strength and rage that they can draw upon to spur them onto greater deeds – this is their Furor pool, and they may expend it to roll extra dice in a test. Each character has a Fate, too, and if an action is linked to this somehow they may keep three dice, not just two.
Yggdrasill Core Rulebook
The best place to start your own heroic saga is the Yggdrasill Core Rulebook, which contains all the rules and background you need to play the game. It also contains six ready made characters and a complete adventure, which also starts off an epic campaign that runs through all the books in the series.
The Nine Worlds
The first supplement for Yggdrasill, The Nine Worlds expands the setting beyond the realm of men to detail the other fantastical worlds, from the dark domain of Hel, to Jormungandr, the land of Giants. It also contains rules for magical items, profiles for both gods and monsters, and three complete adventures – including the next part of the campaign.
Kings of the Sea
Kings of the Sea is all about adventure on the high seas, as heroes embark to explore and adventure on distant shores. As well as rules for naval combat, it also contains background on some of the lands beyond Scandia, from Finland to Germany. It contains two complete adventures – including the next part of the campaign!
Yggdrasill character sheets: