23May/14Off

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29Sep/14Off

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We shared the cover for Kings of the Sea the other day, our forthcoming supplement for the Yggdrasill Roleplaying Game. Today we thought we’d take a look at what you can expect to find within it.

“I have been a helmsman
and a forecastle-man
and a leader
of all the warriors.”

Völsa þáttr stanza 12

In this new supplement, our Viking adventurers take to the sea in search of the coveted title ‘Saekonungar’ – King of the Sea! Pirate or trader, mercenary or master of your own ship, captain or pilot, the northern seas offer themselves up to those brave enough to claim their destiny, drawn by the salt smell of the wind and the crack of the sails.

In this supplement you will find:

  • New professions linked to the sea.
  • Information on the ships of Scandia.
  • Rules for naval combat.
  • Background on the neighbouring peoples, including the Angles and Finns.
  • The genealogy of the kingdoms of the north during the course of the ongoing Yggdrasill campaign.
  • An overview of the ongoing events across the kingdoms of Scandia.
  • The continuation of the epic Yggdrasill campaign with a multi-part adventure that sees our heroes setting out on their own in the world, getting involved in German politics, saving a colony from a ferocious Troll and racing against time to stop a terrible beast once bound by Thor from being unleashed upon the world.
  • A new stand-alone adventure that can be used on its own or as an interlude in the campaign.

Kings of the Sea! Here legends are born! Coming soon for Yggdrasill.

Links

Learn more about Yggdrasill
Order Yggdrasill and Nine Worlds at our webstore
Buy the Yggdrasill PDF at DrivethruRPG
Download a preview of the first Yggdrasill supplement, Nine Worlds

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26Sep/14Off

Rivendell

With the revised edition of The One Ring Roleplaying Game in stores now, it’s the perfect time to get started with the game. As well as the game itself, there’s already a growing line of supplements for it, from adventures like Tales from Wilderland to setting guides like Heart of the Wild – you can find out more about them here.

The latest supplement for The One Ring, and the first designed specifically with the revised edition in mind, is Rivendell – available for pre-order now, with the hardcopy anticipated soon. Rivendell is a not only a setting supplement covering the lands of Eastern Eriador (including the Vale of Imladris, the Barrow-downs, Angmar and more besides), but also a treasure trove of new rules and options. You can check out our series of previews from Rivendell here.

One of our favourite bits are the rules for introducing Magical Treasure in your game. You can read all about that here. One of the ways in which you keep track of Magical Treasure, is via the Magical Treasure Index – and you can now download a PDF of the blank index from Rivendell here:

MagicalTreasureIndex-1_300px

Click to download PDF.

About Rivendell

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This setting supplement will take your adventures west across the Misty Mountains to the Last Homely House, expanding play into eastern Eriador, covering not only Rivendell itself, but Angmar, Fornost, Mount Gram, Tharbad and everywhere in between.

There are also rules for creating your own Magical Treasure; playing Rangers of the North and High Elves of Rivendell; turning the baleful Eye of Mordor on your company; and facing more powerful adversaries than ever before.

Rivendell is written by Francesco Nepitello, with additional contributions from Amado Angulo, Shane Ivey, Andrew Kenrick, Marco Maggi, Thomas Morwinsky and James M. Spahn. It is lavishly illustrated by Jon Hodgson, Jan Pospíšil and Jeremy McHugh, with fantastic maps of Eastern Eriador created by Paul Bourne.

This 144-page, full-colour PDF includes:

  • Background for the Last Homely House, the sanctuary of Rivendell itself.

  • Write-ups of the characters that might be encountered in Imladris, from Elrond and Arwen to Glorfindel and the White Council.

  • New Fellowship undertakings, including rules for composing your own songs.

  • A history of Arnor, Angmar and the Dúnedain.

  • A region guide to Eastern Eriador, including the Barrow-downs, the Trollshaws and Angmar.

  • New adversaries to face, including Ettins, Hill-men of Rhudaur and the toughest Troll of them all, the Queen of Castle Hill.

  • A bestiary of different types of undead creatures, from Bog Soldiers and Barrow-wights to the Lord of the Nazgûl himself, the Witch-king of Angmar.

  • Rules for powerful adversaries, allowing you to customise any monster to provide a challenge for even the most heroic of adventurers.

  • A set of optional rules, the Eye of Mordor, to track how much attention the Enemy reserves for the company.

  • Rules for adding Magical Treasure to your campaign, including dozens of ready-made artefacts, some famous, others less so.

  • Two new playable Heroic Cultures: the Rangers of the North and the High Elves of Rivendell.

  • 2 additional PDF maps of Eastern Eriador - the Players' Map and the Loremaster's Map.

You can pre-order Rivendell here. All pre-orders come with a complementary copy of the PDF too. If you just want the PDF version of Rivendell it is available right now here.

The One Ring Roleplaying Game is available in stores now, or in PDF here.

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25Sep/14Off

TORhardcover450 The revised edition of The One Ring Roleplaying Game is in gaming stores in both the US and the UK today, so make sure you swing by and pick up a copy!
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We thought we’d share another extract from the game today, this time from the character creation chapter. Every hero in The One Ring is created from two parts – their culture, which is where they are from, and their calling, which is the reason they are adventuring. There are five separate callings for players to choose from, from Scholar to Wanderer, and which one they choose determines favoured skills, traits and, perhaps most sinister of all, their Shadow weakness.

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Click the image to download the free PDF extract.

You can find more about callings and character creation in The One Ring here.

About The One Ring Roleplaying Game

Smaug has been defeated, the Battle of Five Armies has been won, and Bilbo has returned to the Shire. But much danger still remains, and from the Orc-holds of the mountains to the dark and corrupt depths of Mirkwood a darkness waits, recovering its strength, laying its plans, and slowly extending its shadow…

The One Ring Roleplaying Game is based on J.R.R. Tolkien’s The Hobbit and The Lord of the Rings. Chock full of incredible artwork by leading artists, including John Howe and Jon Hodgson, and with evocative rules designed by award-winning games designer Francesco Nepitello, there has never been a Lord of the Ringsgame that’s more evocative of Tolkien’s unique vision. Along with rich and detailed background information, rules that focus on Tolkien’s themes, character types unique to the world and a setting that changes as the Tale of Years progresses, when you play The One Ring Roleplaying Game you really feel like you are playing in Middle-earth.

This game contains:

• A complete set of rules for roleplaying in Middle-earth.

• How to create characters and make your own fellowship.

• A bestiary of enemies to face, from Giant Spiders and Orcs to Stone-trolls and Wargs.

• Advice for telling stories that evoke the spirit of The Hobbit ™ and The Lord of the Rings ™.

• Six ready-made characters and a complete adventure to get started right away.

You just need a group of players, a 12-sided dice and a handful of 6-sided dice to play!

336 pages - full colour - hard cover

The One Ring Roleplaying Game - PDF also available!

 

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24Sep/14Off

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The revised edition of The One Ring Roleplaying Game is in gaming stores in both the US and the UK today, so make sure you take a look!

In the run up to the release of The One Ring, we shared some insights into the design and look of the game in this series of previews. If you’re interested in a particular aspect of the game, want to find out why we’ve designed the game the way we have done or just want to find more out about the game before you buy, this is the best place to start.

We also have an FAQ about the revised edition here  and a series of downloads for the game, including the new character sheet, here. We also shared a new extract from the game’s introduction yesterday, which you can find here.
TORRivendellSpread TORsmaug TORMap TORLifstan TORRange

About The One Ring Roleplaying Game

Smaug has been defeated, the Battle of Five Armies has been won, and Bilbo has returned to the Shire. But much danger still remains, and from the Orc-holds of the mountains to the dark and corrupt depths of Mirkwood a darkness waits, recovering its strength, laying its plans, and slowly extending its shadow…

The One Ring Roleplaying Game is based on J.R.R. Tolkien’s The Hobbit and The Lord of the Rings. Chock full of incredible artwork by leading artists, including John Howe and Jon Hodgson, and with evocative rules designed by award-winning games designer Francesco Nepitello, there has never been a Lord of the Rings game that’s more evocative of Tolkien’s unique vision. Along with rich and detailed background information, rules that focus on Tolkien’s themes, character types unique to the world and a setting that changes as the Tale of Years progresses, when you play The One Ring Roleplaying Game you really feel like you are playing in Middle-earth.

This game contains:

• A complete set of rules for roleplaying in Middle-earth.

• How to create characters and make your own fellowship.

• A bestiary of enemies to face, from Giant Spiders and Orcs to Stone-trolls and Wargs.

• Advice for telling stories that evoke the spirit of The Hobbit ™ and The Lord of the Rings ™.

• Six ready-made characters and a complete adventure to get started right away.

You just need a group of players, a 12-sided dice and a handful of 6-sided dice to play!

336 pages - full colour - hard cover

The One Ring Roleplaying GamePDF also available!

23Sep/14Off

NEW TOR packshotThe revised edition of The One Ring Roleplaying Game will be in gaming stores in both the US and the UK tomorrow, so make sure you check it out!

One of the biggest changes we’ve made to the new edition is that it has been re-ordered, re-organised and re-laid out for added clarity and usability – take a look at the extract below, which includes the new contents pages and the introduction, and will give you a flavour as to how the game is structured.

Introduction to The One Ring Roleplaying Game

Click to download

Find out more about the new edition of The One Ring in our series of preview articles.

22Sep/14Off

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When designing the second edition of Doctor Who: The Card Game, one of the things we knew we wanted to include was a variant for playing the game with two players. While it’s great to be able to play a game with three or four of your mates, there are times when there’s just the two of you.

Fortunately, we didn’t have to make many adjustments to make the game play seamlessly with just two players. First up, you remove a handful of cards that require a third player (Davros, the Chameleon Arch, that sort of thing), then you start playing exactly as you normally would.

Secondly, at the end of your go, you have to hand 2 cards to your opponent (instead of 3), and then draw back up to 5 as normal. This has the effect of increasing the flow of cards, and keeping the cards you hand your opponent a little unpredictable.

If anything, the two-player variant is a much faster, frenetic affair. If you’ve already got a copy of the first edition, why not download the new rulebook and have a go with the two-player variant yourselves. And if you’ve pre-ordered the second edition, hopefully you won’t have long to wait now – we’re expecting it to be with you in November.

About Doctor Who: The Card Game

05 Doctor Who Card Game Spread

Daleks! Cybermen! Sontarans! The list of threats is endless and no place in the universe is ever truly safe from danger. But there’s one man who’s made it his mission to defend the defenceless, help the helpless, and save everyone he can. The Doctor!

Doctor Who: The Card Game is by internationally renowned designer Martin Wallace, and has been designed for both seasoned time-travelling gamers and newly regenerated players.

In Doctor Who: The Card Game you:

  • Defend the universe with the Doctor and his companions.
  • Exterminate your opponents with Daleks, Cybermen and other enemies.
  • Control locations through time and space to win.
  • Use Jammy Dodgers, Sonic Screwdrivers and other clever plans to save the day.

The second edition of Doctor Who: The Card Game features the same great game as the first edition, but with loads of new cards, including the Ninth, Tenth and Twelfth Doctors, companions such as Clara and Rose, new locations and enemies, and a set of variant rules for playing with two players!

The game contains everything you need to play: a set of English rules, 132 cards, a set of counters and a player aid card.

You can pre-order the game here, and download a PDF of the new rulebook here. Delivery expected November.

Links

Previews of Doctor Who: The Card Game
Pre-order the game at our webstore
Find out more about Doctor Who: The Card Game
Download a PDF of the new rulebook

19Sep/14Off

All of the pre-orders for the revised edition of The One Ring Roleplaying Game are now winging their way to customers, but don't worry if you missed the pre-order - The One Ring is now in-stock at our webstore and will be in gaming stores worldwide from next Wednesday, 24th September.

We're also pleased to announce that The Loremaster's Screen and Lake-town Guide is now back in stock at our webstore and in gaming stores worldwide.

About The One Ring Roleplaying Game

NEW TOR packshot2

Smaug has been defeated, the Battle of Five Armies has been won, and Bilbo has returned to the Shire. But much danger still remains, and from the Orc-holds of the mountains to the dark and corrupt depths of Mirkwood a darkness waits, recovering its strength, laying its plans, and slowly extending its shadow…

The One Ring Roleplaying Game is based on J.R.R. Tolkien’s The Hobbit and The Lord of the Rings. Chock full of incredible artwork by leading artists, including John Howe and Jon Hodgson, and with evocative rules designed by award-winning games designer Francesco Nepitello, there has never been a Lord of the Rings game that’s more evocative of Tolkien’s unique vision. Along with rich and detailed background information, rules that focus on Tolkien’s themes, character types unique to the world and a setting that changes as the Tale of Years progresses, when you play The One Ring Roleplaying Game you really feel like you are playing in Middle-earth.

This game contains:

• A complete set of rules for roleplaying in Middle-earth.

• How to create characters and make your own fellowship.

• A bestiary of enemies to face, from Giant Spiders and Orcs to Stone-trolls and Wargs.

• Advice for telling stories that evoke the spirit of The Hobbit ™ and The Lord of the Rings ™.

• Six ready-made characters and a complete adventure to get started right away.

You just need a group of players, a 12-sided dice and a handful of 6-sided dice to play!

336 pages - full colour - hard cover

The One Ring Roleplaying Game - PDF also available!

About The Loremaster's Screen and Lake-town Guide

 Laketownscreen_front

“Lake-town was refounded and was more prosperous than ever, and much wealth went up and down the Running River; and there was friendship in those parts between elves and dwarves and men.”

The 32-page Lake-town Guide presents this fascinating setting in detail, including:

  • A guide to Lake-town, its inhabitants and culture.
  • More information on the Long Marshes and the creatures dwelling within.
  • New Fellowship Phase activities.
  • A new playable culture – Men of the Lake.

Also included is the Loremaster’s Screen, which presents useful information for easy reference during a game and features stunning art from Jon Hodgson.

32 pages - full colour - booklet

The Loremaster's Screen and Lake-town Guide is also available as a PDF.

Links

Find out more about The One Ring Roleplaying Game
Previews of The One Ring Roleplaying Game

Middle-earth, The Hobbit, The Lord of the Rings, and the characters, items, events and places therein are trademarks or registered trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises and are used under license by Sophisticated Games Ltd and their respective licensees.

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18Sep/14Off

On the shelves of gaming stores now – The Fifth Doctor Sourcebook for Doctor Who: Adventures in Time and Space.
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We’re also pleased to confirm that all US pre-orders of The Fifth Doctor Sourcebook have now been dispatched, with UK and rest of the world pre-orders well on their way too.

About The Fifth Doctor Sourcebook

This Sourcebook explores the Fifth Doctor’s adventures on Earth and beyond. With detailed information on all the allies, enemies, aliens and gadgets that he encounters, as well as examining each of his adventures, the book contains a wealth of material for the Doctor Who: Adventures in Time and Space RPG, and is also a fact-packed resource for fans of the show!

Betrayed by the Master and left to die, the Doctor faced his most difficult regeneration yet – but it’d be nothing compared to the heartbreak, betrayal and loss that was to come. Fly Concorde through time, re-enact the English civil war, play in a ripping game of cricket and race yachts around the Solar System for the greatest prize of all. Witness the return of some of the universe’s greatest foes, restored and deadlier than ever, and thwart their machinations once more … but at a cost.

Brave heart, my friends…

This 160-page book contains:

  • Character sheets for the Fifth Doctor and his companions, including Tegan, Nyssa and Vislor Turlough.
  • How to run games that feel like they belong in the Fifth Doctor’s era.
  • New character traits and gadgets.
  • A detailed guide to each of the Fifth Doctor’s adventures, including a synopsis of the episode, stats for both monsters and NPCs, advice for running it as an adventure and a selection of plot hooks.

You can download a free sample of the book here, the write-up of the episode Earthshock.

160 pages - Colour interior - Hardcover. Written by Walt Ciechanowski and Darren Watts

The Fifth Doctor Sourcebook – also available now in PDF!

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17Sep/14Off

To celebrate the PDF release of The Seventh Doctor Sourcebook (also available to pre-order here, or as part of the Bits and Mortar program at your local store) we're giving away a free preview: a complete write up of one of the Seventh Doctor's adventures.

Remembrance of the Daleks is available as a free download right here:

RemembranceOfTheDaleksTHUMB

Click on the image to download the PDF.

The Seventh Doctor Sourcebook

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Celebrating the 50th anniversary of Doctor Who, this Sourcebook explores the Seventh Doctor’s adventures on Earth and beyond. With detailed information on all the allies, enemies, aliens and gadgets that he encounters,as well as examining each of his adventures, the book contains a wealth of material for the Doctor Who:Adventures in Time and Space RPG, and is also a fact-packed resource for fans of the show!

Having survived an attempt on his life from his own future self, it is the Rani who forces the Doctor to regenerate once more, into an incarnation that is every bit as sharp, cunning and eccentric as his predecessors. Battle dragons, psychic clowns and out-of-control robots, match wits with the Rani, the Master and Fenric, and destroy Skaro, the home world of the Daleks!

And remember – you can always judge a man by the quality of his enemies!

160 pages – colour interior – hardcover

Written by Andy Peregrine

PDF out now, print book expected October 2014

 

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16Sep/14Off

Well here we are, the final few hours of our Kickstarter campaign for The Lone Wolf Adventure Game! There are just 2 hours left until the end of the Kickstarter and it’s been another fantastic 24 hours. Thank you to all of our backers - but if you've not backed it yet, there's still time!

We've just shot through the $100,000 mark and unlocked another stretch goal - a full-colour Magnamund Bestiary - and we've just announced a few new ones.

We thought that, with the end in site, it’d be a good time to remind everyone exactly what you can now get as part of the Kickstarter rewards.

The Lone Wolf Adventure Game

The product at the heart of the Kickstarter is The Lone Wolf Adventure Game – a gorgeous boxed set full of beautiful full-colour books and play materials. This set contains everything you need to play the game.

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Supplements

All of these supplements are included at the Kai Savant and Kai Master levels. Some of the books are also included at some of the other reward levels, and are available as Add Ons to everyone else:

Terror of the Darklords (£20 hardcover, £12 PDF) – The first major Adventure expansion, this epic quest takes the players from their quiet Kai monastery on a trail of conspiracies that spread across Sommerlund! Hardcover, black and white (colour unlocks at £70,000).

Heroes of Magnamund (£24 hardcover, £14.50 PDF) – This Game expansion introduces many new characters you can play, such as a Magician of the Brotherhood of the Crystal Star, or a Dwarven Gunner of Bor. Hardcover, full colour.

Sommerlund (£20 hardcover, £12 PDF) – Setting expansion, containing a wealth of detail about the homeland of the Kai. Explore its proud cities and confound its devious villains; there are a lot of great adventure ideas in this book. Hardcover, full colour.

Magnamund Bestiary (£20 hardcover, £12 PDF) – This Game expansion is an encyclopedia of the hundreds of creature types that exist in Magnamund. It is a fantastic resource that will enable you to populate your games with a huge variety of adversaries to challenge the players. Hardcover, full colour.

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World of Magnamund Map (£15) – A large poster, featuring a map of the entirety of Magnamund. Perfect for hanging on the wall of your games room.

Map Sets 1-4 (£13 each) – Each pack contains 4 maps printed on heavy duty card, showing the territory on the front, and setting details on the back. Combined these offer unparalleled detail for the whole world of Magnamund.

Kickstarter-exclusive PDF Pack (PDF free at every reward level) An in-depth look at the settlement of Rookhaven, the setting for many of our future adventures. Contain NPCs to interact with, locations to explore, plot hooks to uncover and even more in-depth setting information that you won’t find anywhere else. It will also contain three complete adventures set within Rookhaven, which will be exclusively available only to our loyal Kickstarter backers.

Add Ons

We’ve also got a selection of fantastic goodies for you to add on to your pledge too:

Kai Cloak (£120) – For the truly discerning Lone Wolf fan, we've joined forces with renowned costumier Jema Hewitt (you may know her by her nom de guerre Emilly Ladybird) to offer a unique and Kickstarter-exclusive add on – Kai cloaks! Using a bespoke design, and being completely unique hand-made items, each Kai cloak is a very special artefact. With a detachable hood and fully lined, these green cloaks are absolutely beautiful and bring a little piece of Magnamund into your possession.

Gold Crowns (available as 10, 30 or 50) – Gold Crowns are the currency of Sommerlund, and now you can get your hands on these iconic coins. We’ve partnered with Campaign Coins to produce these wonderful collectors’ items you can use in your games to track your cash supply, or as tokens to track your points of Kai’s Favour. These gorgeous metal coins come in velvet pouches in quantities of 10, 30 and 50. To add them to your rewards, simply up your pledge amount by £10 for 10 coins, £27 for 30 coins and £40 for the full pouch of 50.

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Dice Set (£10) – Perfect for players who want to switch up how they generate their random numbers, and a collector's item for any Lone Wolf fan, these dice from Q Workshop come in a boxed set of 6, and feature the Lone Wolf wolfshead logo on the 10.

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Enamelled Tokens (£10) – If you'd like to promote your games to the next level of Kai awesomeness then these beautiful enamelled tokens are for you! Produced by the geniuses at Campaign Coins, they come as a set of 6 double-sided silver metal tokens, with coloured enamel with a different design on each side.

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Gamemaster Screen (£10 – included at the Kai Savant and Kai Master levels) – A deluxe heavy-duty card GM screen. If you haven’t seen our screens before, they are made from the same materials as hard cover book covers, and will withstand anything your players (literally) throw at you! The screen will be illustrated by Jon Hodgson, so you know that it will be an outstanding work of art and set the scene perfectly for your games, while including all sorts of useful information for the GM on the inside.

The Lone Wolf Soundtrack (£7 MP3) – This atmospheric set of compositions by Lukasz Stasinski makes the ideal backing track to your Lone Wolf Adventure Game, with a variety of moods and themes. It comprises 7 tracks all together, which will be delivered as digital downloads.

Kickstarter-exclusive Backers’ Companion (£20) – The PDF Pack (see above) is also available in this exclusive hardcover version. Hardcover, black and white.

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Add On Combos

We’ve calculated the cost for the most popular combinations of Add On. If you want any of these, just increase your pledge level by the amount indicated (you can see our guide how to do that below).

Kickstarter Add On Sampler – to get the Dice, Enamelled Tokens, 10 Coins and Backers’ Companion increase your pledge by £50.

Kickstarter Add On Sampler+ – to get the Dice, Enamelled Tokens, 50 Coins and Backers’ Companion increase your pledge by £80.

Everything (Not Including the Cloak) – to get the Dice, Enamelled Tokens, 50 Coins, Backers’ Companion, Soundtrack, increase your pledge by £87.

Everything (Including the Cloak) – to get the Dice, Enamelled Tokens, 50 Coins, Backers’ Companion, Soundtrack and Kai Cloak increase your pledge by £207.

How to Include Shipping and Add Ons in your Pledge

Your postage is not automatically added to your pledge – you need to do it manually.

How to add your postage:

  • Click the Manage Your Pledge button on the right-hand side.
  • Change the pledge amount, adding on the postage cost in pounds (£6 for UK/US, £15 for Europe, £25 for rest of the world).
  • You can include Add Ons in your pledge too in the same way – simply increase the pledge amount by the cost of the Add On!

Once the campaign is over, we will be using BackerKit to handle all of your pledges – don’t worry about using BackerKit, it’s not complicated and you’ll get an email from them after the campaign (and we’ll be on hand to help you out). This does mean that you can purchase Add Ons after the campaign has finished, as well as manage your shipping. However, we urge you to add as much in as you can before the campaign ends as the total will help towards unlocking those Stretch Goals!

Learn more at the campaign itself, or at our Lone Wolf page right here on the C7 site.

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